I play the The Legend of Zelda: Ocarina of Time, when I get the upgrade of the Deku stick and return to the Kokiri Forest, it automatically end the emulation and a error box pops up and the screen freezes when I have it full screen.
I haven't tried it out but: seems like an easy useful tool to extract the files if you are interested in simply unzipping it.
Watching my young son have as a good time running around in Super Mario 64 as I did all those years ago almost brings a tear to the eye. But, I always asked myself why you didn't released it open source (for example GPL) long time ago, when the emulation of N64 was much more attractive. In general the 1.6 versions are better, specifically 1.6 has more emulation and game fixes.
Hmm I'll take it as if you never installed Project64 with the installer?
Just wondering if it would be easy to make the new Jabo 1.6.1 work with the 'enbseries dx8 to dx9 converter' or not?
If Jabo tells me it is a waste of time or effort to pursue trying to use custom pixel shader effects with a dx8 plugin then I will accept that view and forget the idea completely.  lmao never mind, guess you couldn't fix it either On this site, a link like that may need character escapes XD And yeah I noticed last week though just re-installed elsewhere using an official installer, copied the modified plugins, then uninstalled. Due to the way the plugins access various configurations (in the system registry or even local text) connected to Project64, being that they were designed for that specific emulator, isolating them from the Project64 package introduced a few technical concerns.
I don't see what's wrong with the update package installer and any need to extract it for that matter, just a few clicks and it was done in seconds. Did a clean installation of Windows, Project64 1.6, the update package the rdb and gamefaq update, worked perfect.
Made a backup before I ran it so I don't ever have to do it again.